

While drills help you nail down the intricacies of the control system, the lack of a tutorial mode will have you working hard for your first double play or stolen base. Routine plays become a test of patience, which might become a bout of frustration if you don't learn the odd timing MLB 2K12 demands. While grumbling as your fielder slowly trips through an animation, you have the chance to queue up their throw using a red/yellow/green accuracy meter that is far too easy to screw up. That level of authenticity, the excitement of dropping a perfect curveball into the outside corner and striking out a top batter like Jose Bautista, is captured well in MLB 2K12.īut then you're forced to field the ball again. Umpires do exactly as they do real life, calling balls and strikes with a believable amount of error. If Albert Pujols swings and misses on a breaking ball to the outside, don't expect him to fall for it the next time. Pitching is challenging, and gets an added layer of strategy in this year's entry, as the effectiveness of specific pitches evolves over the course of a game. Batting feels a bit more genuine this year and, save for those occasional frames being dropped, the timing of hits and where they land is accurate.

The core on-field play of MLB 2K12, thankfully, is well-groomed. Base-runners awkwardly straighten up when running between bases. Players' faces sometimes have a strange scowl (who knows, maybe it helps keep the pitcher off-balance when players get up to bat). At times, things like the crowd or grass can be rough on the eyes. It's important, however, to differentiate between the presentation and the actual player models and environment on screen. Steve Phillips has a tendency to mispronounce names, but it's easy to let that slide when the voice work stays interesting through multiple games without much repetition at all. Voice work by the commentary team is excellent, and very rarely do lines get mixed up compared to the action on the field. As expected, camera angles, stats overlays and stylish wipes between screens elicit a true broadcast feeling. Outside of these nagging problems, the game's presentation is excellent. I also caught a first baseman fielding a ball and beating the runner to first, but passing through the runner at the same time. It was rarely a problem, but it happened often enough to warrant a mention. This happened to me mostly while runners were on base. The frame rate occasionally hiccups while the ball travels to the plate, which often causes swings not to be registered. These types of gameplay issues appear behind the plate as well.
